LAND OF DAWN TACTICAL ARCHIVE

MLBB META, COUNTERS & TIER HUB

Updated: 2026-10-17

Automated Meta Tier List

Select any hero to inspect counters, weak matchups, synergies, skill scaling, and top pro builds.

LANE
ROLE
SS MYTHIC META
Obsidia
Obsidia
Rafaela
Rafaela
Carmilla
Carmilla
S STRONG PICK
Aulus
Aulus
Minotaur
Minotaur
Masha
Masha
Gloo
Gloo
Marcel
Marcel
A BALANCED
Valir
Valir
Lukas
Lukas
Guinevere
Guinevere
Sun
Sun
Ling
Ling
Eudora
Eudora
Kadita
Kadita
Paquito
Paquito
Atlas
Atlas
Kagura
Kagura
Badang
Badang
Saber
Saber
Gord
Gord
Belerick
Belerick
Hirara
Hirara
Zetian
Zetian
Floryn
Floryn
Argus
Argus
Minsitthar
Minsitthar
Cecilion
Cecilion
Barats
Barats
Yi Sun-shin
Yi Sun-shin
Alice
Alice
Moskov
Moskov
Khufra
Khufra
Hanabi
Hanabi
Fredrinn
Fredrinn
Nolan
Nolan
Dyrroth
Dyrroth
Cyclops
Cyclops
B SITUATIONAL
Brody
Brody
Bruno
Bruno
Benedetta
Benedetta
Sora
Sora
Popol and Kupa
Popol and Kupa
Novaria
Novaria
Miya
Miya
Irithel
Irithel
Diggie
Diggie
Suyou
Suyou
Beatrix
Beatrix
Bane
Bane
Silvanna
Silvanna
Clint
Clint
Zhask
Zhask
Xavier
Xavier
Selena
Selena
Odette
Odette
Estes
Estes
Leomord
Leomord
Aamon
Aamon
Julian
Julian
Vexana
Vexana
Edith
Edith
X.Borg
X.Borg
Yve
Yve
Yu Zhong
Yu Zhong
Cici
Cici
Gusion
Gusion
Hayabusa
Hayabusa
Natalia
Natalia
Natan
Natan
Terizla
Terizla
Freya
Freya
Ixia
Ixia
Esmeralda
Esmeralda
Aldous
Aldous
Angela
Angela
Lolita
Lolita
Ruby
Ruby
Akai
Akai
Kaja
Kaja
Uranus
Uranus
C NICHE
Thamuz
Thamuz
Zhuxin
Zhuxin
Khaleed
Khaleed
Joy
Joy
Claude
Claude
Aurora
Aurora
Vale
Vale
Arlott
Arlott
Alpha
Alpha
Faramis
Faramis
Kimmy
Kimmy
Lylia
Lylia
Hanzo
Hanzo
Johnson
Johnson
Yin
Yin
Lesley
Lesley
Hilda
Hilda
Alucard
Alucard
Karina
Karina
Hylos
Hylos
Lapu-Lapu
Lapu-Lapu
Harley
Harley
Layla
Layla
Lunox
Lunox
Tigreal
Tigreal
D OFF-META
Karrie
Karrie
Nana
Nana
Martis
Martis
Phoveus
Phoveus
Grock
Grock
Melissa
Melissa
Chou
Chou
Chang'e
Chang'e
Granger
Granger
Kalea
Kalea
Pharsa
Pharsa
Baxia
Baxia
Roger
Roger
Fanny
Fanny
Gatotkaca
Gatotkaca
Luo Yi
Luo Yi
Franco
Franco
Balmond
Balmond
Lancelot
Lancelot
Helcurt
Helcurt
Jawhead
Jawhead
Harith
Harith
Chip
Chip
Valentina
Valentina
Wanwan
Wanwan
Mathilda
Mathilda
Zilong
Zilong

Hero Counters, Threats & Synergies

Select a champion below to analyze draft matchups, weighted counter scores, and ideal allied combinations.

Select Any Hero Above to Load Draft Matchups

Displays Strong Against (Counters), Weak Against (Countered By), and Best Teammate Synergies with weighted matchup scores.

Top Meta Leaderboard

All champions ranked by overall composite meta score descending.

#1
Obsidia

Obsidia

SS
Finisher • Damage
986.3
#2
Aulus

Aulus

S
Damage • Charge
964.8
#3
Minotaur

Minotaur

S
Crowd Control
945.4
#4
Valir

Valir

A
Damage • Guard
922.8
#5
Lukas

Lukas

A
Regen • Damage
914.0
#6
Rafaela

Rafaela

SS
Regen • Guard
913.7
#7
Masha

Masha

S
Push • Damage
884.2
#8
Guinevere

Guinevere

A
Burst • Magic Damage
814.9
#9
Sun

Sun

A
Push • Damage
810.1
#10
Ling

Ling

A
Chase • Burst
808.4
#11
Eudora

Eudora

A
Control • Burst
808.0
#12
Gloo

Gloo

S
Regen • Control
800.9
#13
Kadita

Kadita

A
Burst • Charge
800.8
#14
Paquito

Paquito

A
Chase • Damage
792.5
#15
Marcel

Marcel

S
Crowd Control • Support
787.6
#16
Atlas

Atlas

A
Crowd Control • Initiator
775.7
#17
Kagura

Kagura

A
Poke • Finisher
767.5
#18
Carmilla

Carmilla

SS
Crowd Control • Damage
762.1
#19
Badang

Badang

A
Charge • Burst
760.6
#20
Saber

Saber

A
Charge • Finisher
758.3
#21
Gord

Gord

A
Poke • Burst
748.5
#22
Belerick

Belerick

A
Crowd Control • Regen
745.4
#23
Hirara

Hirara

A
Chase • Finisher
730.8
#24
Zetian

Zetian

A
Damage • Crowd Control
727.1
#25
Floryn

Floryn

A
Poke • Guard
716.9
#26
Argus

Argus

A
Charge • Burst
707.5
#27
Minsitthar

Minsitthar

A
Initiator • Crowd Control
696.8
#28
Cecilion

Cecilion

A
Poke • Burst
689.3
#29
Barats

Barats

A
Damage • Crowd Control
685.1
#30
Yi Sun-shin

Yi Sun-shin

A
Finisher • Chase
683.7
#31
Alice

Alice

A
Charge • Regen
683.5
#32
Moskov

Moskov

A
Finisher • Chase
680.7
#33
Khufra

Khufra

A
Initiator • Crowd Control
679.7
#34
Hanabi

Hanabi

A
Finisher • Damage
677.8
#35
Fredrinn

Fredrinn

A
Damage • Chase
675.4
#36
Nolan

Nolan

A
Chase • Burst
668.6
#37
Dyrroth

Dyrroth

A
Charge • Burst
660.2
#38
Cyclops

Cyclops

A
Damage • Control
647.6
#39
Brody

Brody

B
Burst • Finisher
631.3
#40
Bruno

Bruno

B
Finisher • Burst
622.1
#41
Benedetta

Benedetta

B
Chase • Burst
622.0
#42
Sora

Sora

B
Charge • Burst
610.9
#43
Popol and Kupa

Popol and Kupa

B
Push • Burst
604.9
#44
Novaria

Novaria

B
Burst • Poke
604.7
#45
Miya

Miya

B
Finisher • Damage
594.1
#46
Irithel

Irithel

B
Finisher • Burst
588.8
#47
Diggie

Diggie

B
Guard • Poke
588.7
#48
Suyou

Suyou

B
Chase • Burst
585.8
#49
Beatrix

Beatrix

B
Finisher • Damage
584.0
#50
Bane

Bane

B
Push • Burst
574.2
#51
Silvanna

Silvanna

B
Initiator • Magic Damage
573.5
#52
Clint

Clint

B
Finisher • Burst
571.2
#53
Zhask

Zhask

B
Chase • Damage
563.5
#54
Xavier

Xavier

B
Damage • Burst
559.5
#55
Selena

Selena

B
Initiator • Finisher
555.5
#56
Odette

Odette

B
Burst • Poke
547.6
#57
Estes

Estes

B
Regen • Guard
539.1
#58
Leomord

Leomord

B
Chase • Burst
529.1
#59
Aamon

Aamon

B
Chase • Magic Damage
527.6
#60
Julian

Julian

B
Chase • Magic Damage
526.6
#61
Vexana

Vexana

B
Poke • Control
521.1
#62
Edith

Edith

B
Control • Burst
516.4
#63
X.Borg

X.Borg

B
Regen • Burst
512.3
#64
Yve

Yve

B
Poke • Burst
509.1
#65
Yu Zhong

Yu Zhong

B
Regen • Damage
499.6
#66
Cici

Cici

B
Damage • Regen
499.3
#67
Gusion

Gusion

B
Burst • Magic Damage
487.2
#68
Hayabusa

Hayabusa

B
Chase • Burst
477.5
#69
Natalia

Natalia

B
Chase • Finisher
472.3
#70
Natan

Natan

B
Burst • Magic Damage
470.6
#71
Terizla

Terizla

B
Burst • Crowd Control
467.1
#72
Freya

Freya

B
Chase • Damage
461.7
#73
Ixia

Ixia

B
Finisher • Damage
461.2
#74
Esmeralda

Esmeralda

B
Regen • Mixed Damage
457.8
#75
Aldous

Aldous

B
Burst • Support
448.9
#76
Angela

Angela

B
Guard • Support
444.8
#77
Lolita

Lolita

B
Guard • Crowd Control
439.6
#78
Ruby

Ruby

B
Crowd Control • Regen
439.2
#79
Akai

Akai

B
Guard • Crowd Control
436.9
#80
Kaja

Kaja

B
Initiator • Charge
430.7
#81
Uranus

Uranus

B
Regen
428.5
#82
Thamuz

Thamuz

C
Chase • Damage
415.3
#83
Zhuxin

Zhuxin

C
Damage • Crowd Control
408.0
#84
Khaleed

Khaleed

C
Damage • Regen
406.9
#85
Joy

Joy

C
Chase • Damage
398.2
#86
Claude

Claude

C
Burst • Chase
394.3
#87
Aurora

Aurora

C
Crowd Control • Poke
393.0
#88
Vale

Vale

C
Burst • Crowd Control
385.8
#89
Arlott

Arlott

C
Charge • Burst
385.2
#90
Alpha

Alpha

C
Charge • Damage
384.3
#91
Faramis

Faramis

C
Guard • Charge
379.1
#92
Kimmy

Kimmy

C
Damage • Magic Damage
378.4
#93
Lylia

Lylia

C
Push • Damage
378.2
#94
Hanzo

Hanzo

C
Poke • Burst
378.2
#95
Johnson

Johnson

C
Support • Crowd Control
374.0
#96
Yin

Yin

C
Burst • Control
366.2
#97
Lesley

Lesley

C
Finisher • Burst
362.0
#98
Hilda

Hilda

C
Damage • Regen
354.7
#99
Alucard

Alucard

C
Chase • Damage
345.4
#100
Karina

Karina

C
Finisher • Magic Damage
341.7
#101
Hylos

Hylos

C
Guard • Initiator
337.8
#102
Lapu-Lapu

Lapu-Lapu

C
Chase • Burst
336.6
#103
Harley

Harley

C
Burst • Poke
335.8
#104
Layla

Layla

C
Finisher • Damage
334.7
#105
Lunox

Lunox

C
Burst • Damage
333.0
#106
Tigreal

Tigreal

C
Crowd Control
332.7
#107
Karrie

Karrie

D
Finisher • Damage
318.3
#108
Nana

Nana

D
Poke • Burst
308.9
#109
Martis

Martis

D
Finisher • Charge
308.5
#110
Phoveus

Phoveus

D
Regen • Damage
296.5
#111
Grock

Grock

D
Crowd Control • Initiator
293.0
#112
Melissa

Melissa

D
Finisher • Damage
290.7
#113
Chou

Chou

D
Chase • Control
290.6
#114
Chang'e

Chang'e

D
Poke • Burst
279.1
#115
Granger

Granger

D
Burst • Finisher
277.9
#116
Kalea

Kalea

D
Control • Regen
264.6
#117
Pharsa

Pharsa

D
Burst • Poke
263.9
#118
Baxia

Baxia

D
Support • Damage
258.8
#119
Roger

Roger

D
Finisher • Burst
249.7
#120
Fanny

Fanny

D
Chase • Finisher
247.9
#121
Gatotkaca

Gatotkaca

D
Crowd Control • Burst
243.8
#122
Luo Yi

Luo Yi

D
Support • Crowd Control
239.4
#123
Franco

Franco

D
Initiator • Control
230.2
#124
Balmond

Balmond

D
Damage • Regen
221.2
#125
Lancelot

Lancelot

D
Chase • Burst
212.7
#126
Helcurt

Helcurt

D
Push • Burst
212.3
#127
Jawhead

Jawhead

D
Charge • Burst
209.8
#128
Harith

Harith

D
Chase • Damage
209.1
#129
Chip

Chip

D
Support • Crowd Control
206.8
#130
Valentina

Valentina

D
Burst • Finisher
200.4
#131
Wanwan

Wanwan

D
Finisher • Burst
199.3
#132
Mathilda

Mathilda

D
Initiator • Guard
195.4
#133
Zilong

Zilong

D
Chase • Damage
177.9

Live Battleground Telemetry

Click any column header to sort, or click a hero row to inspect counters and builds.

Hero Win Rate Pick Rate Ban Rate Meta Score
Aamon
Aamon Chase • Magic Damage
50.13%
0.59%
2.23%
527.6
Akai
Akai Guard • Crowd Control
50.67%
0.33%
1.24%
436.9
Aldous
Aldous Burst • Support
50.48%
0.43%
0.55%
448.9
Alice
Alice Charge • Regen
50.98%
0.86%
7.24%
683.5
Alpha
Alpha Charge • Damage
48.2%
1.27%
0.72%
384.3
Alucard
Alucard Chase • Damage
48.08%
0.99%
0.49%
345.4
Angela
Angela Guard • Support
49.33%
1.72%
9.87%
444.8
Argus
Argus Charge • Burst
56%
0.48%
1.11%
707.5
Arlott
Arlott Charge • Burst
48.05%
0.41%
0.32%
385.2
Atlas
Atlas Crowd Control • Initiator
52.2%
0.94%
10.42%
775.7
Aulus
Aulus Damage • Charge
58.52%
1.08%
43.61%
964.8
Aurora
Aurora Crowd Control • Poke
48.59%
0.59%
0.37%
393.0
Badang
Badang Charge • Burst
50.25%
1.34%
4.53%
760.6
Balmond
Balmond Damage • Regen
46.56%
0.65%
0.39%
221.2
Bane
Bane Push • Burst
51.47%
0.36%
0.19%
574.2
Barats
Barats Damage • Crowd Control
51.92%
0.67%
4.19%
685.1
Baxia
Baxia Support • Damage
47.01%
0.05%
0.1%
258.8
Beatrix
Beatrix Finisher • Damage
51.24%
0.61%
0.4%
584.0
Belerick
Belerick Crowd Control • Regen
52.13%
1.74%
55.89%
745.4
Benedetta
Benedetta Chase • Burst
52.68%
0.35%
0.3%
622.0
Brody
Brody Burst • Finisher
50.88%
0.87%
2.15%
631.3
Bruno
Bruno Finisher • Burst
53.29%
0.32%
0.19%
622.1
Carmilla
Carmilla Crowd Control • Damage
53.83%
1.16%
15.12%
762.1
Cecilion
Cecilion Poke • Burst
51%
0.64%
0.14%
689.3
Chang'e
Chang'e Poke • Burst
47.88%
0.71%
0.34%
279.1
Chip
Chip Support • Crowd Control
47.5%
0.04%
0.22%
206.8
Chou
Chou Chase • Control
45.1%
1.11%
3.06%
290.6
Cici
Cici Damage • Regen
49.48%
0.57%
1%
499.3
Claude
Claude Burst • Chase
49.12%
0.81%
0.23%
394.3
Clint
Clint Finisher • Burst
50.68%
0.6%
0.67%
571.2
Cyclops
Cyclops Damage • Control
51.46%
0.63%
0.27%
647.6
Diggie
Diggie Guard • Poke
53.57%
0.17%
3.1%
588.7
Dyrroth
Dyrroth Charge • Burst
48.63%
1.76%
1.47%
660.2
Edith
Edith Control • Burst
52.64%
0.31%
0.2%
516.4
Esmeralda
Esmeralda Regen • Mixed Damage
47.21%
0.88%
2.19%
457.8
Estes
Estes Regen • Guard
52.68%
0.74%
43.17%
539.1
Eudora
Eudora Control • Burst
51.22%
1.94%
58.8%
808.0
Fanny
Fanny Chase • Finisher
41.75%
0.85%
2.04%
247.9
Faramis
Faramis Guard • Charge
51.17%
0.08%
0.28%
379.1
Floryn
Floryn Poke • Guard
54.07%
0.96%
12.83%
716.9
Franco
Franco Initiator • Control
41.44%
1.04%
3.26%
230.2
Fredrinn
Fredrinn Damage • Chase
51.41%
0.42%
1.52%
675.4
Freya
Freya Chase • Damage
48.11%
0.7%
1.78%
461.7
Gatotkaca
Gatotkaca Crowd Control • Burst
45.01%
0.56%
0.29%
243.8
Gloo
Gloo Regen • Control
54.13%
0.73%
38.24%
800.9
Gord
Gord Poke • Burst
52.94%
0.59%
0.56%
748.5
Granger
Granger Burst • Finisher
43.01%
1.41%
1.6%
277.9
Grock
Grock Crowd Control • Initiator
47%
0.37%
0.72%
293.0
Guinevere
Guinevere Burst • Magic Damage
51.3%
0.82%
2.24%
814.9
Gusion
Gusion Burst • Magic Damage
48.02%
1.42%
4.16%
487.2
Hanabi
Hanabi Finisher • Damage
52.24%
2.47%
5.11%
677.8
Hanzo
Hanzo Poke • Burst
49.8%
0.38%
10.84%
378.2
Harith
Harith Chase • Damage
46.05%
0.14%
0.05%
209.1
Harley
Harley Burst • Poke
47.69%
0.76%
3.4%
335.8
Hayabusa
Hayabusa Chase • Burst
48.29%
0.98%
2.04%
477.5
Helcurt
Helcurt Push • Burst
46.98%
0.53%
4.95%
212.3
Hilda
Hilda Damage • Regen
50.72%
0.56%
8.93%
354.7
Hirara
Hirara Chase • Finisher
52.69%
0.56%
68.65%
730.8
Hylos
Hylos Guard • Initiator
48.94%
0.3%
0.27%
337.8
Irithel
Irithel Finisher • Burst
52.47%
0.39%
0.26%
588.8
Ixia
Ixia Finisher • Damage
50.07%
0.69%
0.72%
461.2
Jawhead
Jawhead Charge • Burst
47.86%
0.32%
0.28%
209.8
Johnson
Johnson Support • Crowd Control
48.36%
0.78%
2.1%
374.0
Joy
Joy Chase • Damage
49.33%
0.13%
0.19%
398.2
Julian
Julian Chase • Magic Damage
50.08%
0.65%
0.8%
526.6
Kadita
Kadita Burst • Charge
51.33%
0.79%
3.56%
800.8
Kagura
Kagura Poke • Finisher
51.8%
0.73%
1.13%
767.5
Kaja
Kaja Initiator • Charge
49.82%
0.54%
16.5%
430.7
Kalea
Kalea Control • Regen
46.75%
0.2%
0.5%
264.6
Karina
Karina Finisher • Magic Damage
47.8%
0.83%
3.26%
341.7
Karrie
Karrie Finisher • Damage
48.74%
0.56%
0.85%
318.3
Khaleed
Khaleed Damage • Regen
50.79%
0.11%
0.08%
406.9
Khufra
Khufra Initiator • Crowd Control
54.74%
0.32%
1.87%
679.7
Kimmy
Kimmy Damage • Magic Damage
48.7%
0.8%
0.52%
378.4
Lancelot
Lancelot Chase • Burst
42.93%
0.58%
0.44%
212.7
Lapu-Lapu
Lapu-Lapu Chase • Burst
48.65%
0.33%
0.28%
336.6
Layla
Layla Finisher • Damage
49.51%
1.86%
1.4%
334.7
Leomord
Leomord Chase • Burst
50.81%
0.3%
0.51%
529.1
Lesley
Lesley Finisher • Burst
48.21%
1.77%
8.12%
362.0
Ling
Ling Chase • Burst
52.42%
0.69%
0.68%
808.4
Lolita
Lolita Guard • Crowd Control
54%
0.08%
0.19%
439.6
Lukas
Lukas Regen • Damage
52.8%
0.93%
38.01%
914.0
Lunox
Lunox Burst • Damage
48.33%
0.31%
0.2%
333.0
Luo Yi
Luo Yi Support • Crowd Control
47.92%
0.18%
0.08%
239.4
Lylia
Lylia Push • Damage
49.5%
0.46%
0.37%
378.2
Marcel
Marcel Crowd Control • Support
58.2%
0.28%
33.13%
787.6
Martis
Martis Finisher • Charge
47.38%
0.61%
0.43%
308.5
Masha
Masha Push • Damage
60.29%
0.57%
33.03%
884.2
Mathilda
Mathilda Initiator • Guard
44.81%
0.14%
0.19%
195.4
Melissa
Melissa Finisher • Damage
48.63%
0.34%
1.15%
290.7
Minotaur
Minotaur Crowd Control
55.03%
1.06%
7.94%
945.4
Minsitthar
Minsitthar Initiator • Crowd Control
51.55%
0.61%
4.74%
696.8
Miya
Miya Finisher • Damage
49.41%
2.61%
6.69%
594.1
Moskov
Moskov Finisher • Chase
49.97%
1.2%
0.35%
680.7
Nana
Nana Poke • Burst
47.48%
2.06%
4.05%
308.9
Natalia
Natalia Chase • Finisher
51.08%
0.25%
1.29%
472.3
Natan
Natan Burst • Magic Damage
51.21%
0.25%
0.13%
470.6
Nolan
Nolan Chase • Burst
49.06%
1.33%
5.42%
668.6
Novaria
Novaria Burst • Poke
49.79%
1.25%
3.94%
604.7
Obsidia
Obsidia Finisher • Damage
53.67%
2.21%
20.92%
986.3
Odette
Odette Burst • Poke
49.39%
0.59%
0.33%
547.6
Paquito
Paquito Chase • Damage
50.38%
1.51%
34.5%
792.5
Pharsa
Pharsa Burst • Poke
47.45%
0.39%
0.19%
263.9
Phoveus
Phoveus Regen • Damage
48.53%
0.25%
0.55%
296.5
Popol and Kupa
Popol and Kupa Push • Burst
54.7%
0.4%
0.3%
604.9
Rafaela
Rafaela Regen • Guard
57.92%
1.26%
19.14%
913.7
Roger
Roger Finisher • Burst
48.79%
0.29%
0.1%
249.7
Ruby
Ruby Crowd Control • Regen
49.62%
0.32%
0.26%
439.2
Saber
Saber Charge • Finisher
49.99%
1.03%
23.05%
758.3
Selena
Selena Initiator • Finisher
48.97%
1.84%
5.08%
555.5
Silvanna
Silvanna Initiator • Magic Damage
51.07%
0.98%
1.67%
573.5
Sora
Sora Charge • Burst
49.65%
0.56%
3.11%
610.9
Sun
Sun Push • Damage
52.35%
1.59%
21.35%
810.1
Suyou
Suyou Chase • Burst
49.74%
0.71%
0.92%
585.8
Terizla
Terizla Burst • Crowd Control
50.9%
0.32%
0.17%
467.1
Thamuz
Thamuz Chase • Damage
48.76%
0.81%
1.63%
415.3
Tigreal
Tigreal Crowd Control
44.79%
2.01%
6%
332.7
Uranus
Uranus Regen
49.28%
0.35%
0.35%
428.5
Vale
Vale Burst • Crowd Control
50.08%
0.52%
0.19%
385.8
Valentina
Valentina Burst • Finisher
45.67%
0.18%
0.18%
200.4
Valir
Valir Damage • Guard
53.85%
1.03%
2.17%
922.8
Vexana
Vexana Poke • Control
49.56%
1.48%
1.11%
521.1
Wanwan
Wanwan Finisher • Burst
48.23%
0.12%
0.12%
199.3
X.Borg
X.Borg Regen • Burst
49.9%
0.59%
1.78%
512.3
Xavier
Xavier Damage • Burst
49.74%
0.46%
0.11%
559.5
Yi Sun-shin
Yi Sun-shin Finisher • Chase
49.65%
1.17%
4.93%
683.7
Yin
Yin Burst • Control
48.92%
0.46%
1.62%
366.2
Yu Zhong
Yu Zhong Regen • Damage
49.01%
0.54%
0.72%
499.6
Yve
Yve Poke • Burst
52.09%
0.05%
0.04%
509.1
Zetian
Zetian Damage • Crowd Control
50.97%
1.52%
3.95%
727.1
Zhask
Zhask Chase • Damage
52.32%
0.34%
0.38%
563.5
Zhuxin
Zhuxin Damage • Crowd Control
50.31%
0.17%
0.3%
408.0
Zilong
Zilong Chase • Damage
45.75%
0.71%
0.48%
177.9

Armory & Emblem Codex

Complete attributes, gold costs, cooldowns, and unique passives.

TYPE
Antique Cuirass 2170
Defense
+924 HP +40 Phys DEF
Passive — Deter

Unique Passive - Deter: When hit by a skill, reduces the attacker's Physical Damage by 6% for 2 seconds (this effect stacks up to 3 times).

Arcane Boots 720
Movement
+15 Magic PWR +40 Move SPD
Ares Belt 700
Defense
+600 HP
Athena's Shield 2150
Defense
+902 HP +48 Magic DEF
Passive — Shield

Unique Passive - Shield: Upon taking Magic Damage from enemy hero skills or Basic Attacks, reduces Magic Damage taken by 25% for 3 second (including the damage that triggers the effect)s. Regains this effect 5 seconds after leaving combat.

Azure Blade 600
Magic
+5 Magic PWR +5% CDR
Passive — Judgement

Unique Passive - Judgement: After casting a skill, the next Basic Attack within 3 seconds deals 50 extra True Damage (1.5 seconds cooldown).

Berserker's Fury 2390
Attack
+65 Phys ATK
Passive — Doom

Unique Attribute: +40% Crit DamageUnique Passive - Doom: Critical strikes grant 5% extra Physical Attack for 2 seconds.

Black Ice Shield 780
Defense
+20 Phys DEF +20 Magic DEF
Passive — Fortress Shield

Unique Passive - Fortress Shield: For each enemy hero within 5 units, Hybrid Defense is increased by 4, up to 20.

Blade Armor 1910
Defense
+80 Phys DEF
Passive — Bladed Armor

Unique Attribute: +20% Crit Damage ReductionUnique Passive - Bladed Armor: When struck by a Basic Attack, deals Physical Damage equal to 30 (+2% Total Physical Defense)% of the incoming damage (calculated before Damage Reduction) to the attacker and slows them by 15% for 1 second.

Blade of Despair 3010
Attack
+160 Phys ATK +5 Move SPD
Passive — Despair

Unique Passive - Despair: Dealing damage to non-Minion enemies below 50% HP increases Physical Attack by 25% for 2 seconds (takes effect before the damage is dealt).

Blade of the Heptaseas 1950
Attack
+70 Phys ATK +250 HP
Passive — Ambush

Unique Attribute: +15 Physical PenetrationUnique Passive - Ambush: If no damage is taken or dealt within 5 seconds (excluding from Minions or Creeps), the next Basic Attack will deal an additional 160 (+40% Total Physical Attack) Physical Damage and slow the target by 40% for 1.5 seconds.

Blood Wings 2100
Magic
+90 Magic PWR
Passive — Guard

Unique Passive - Guard: Gains a 800 (+100% Magic Power) Shield that will regenerate 20 seconds after being damaged. The Shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1 second after it breaks.

Book of Sages 450
Magic
+8 Magic PWR +5% CDR
Boots 250
Movement
+20 Move SPD
Brute Force Breastplate 2070
Defense
+800 HP +20 Phys DEF +10% CDR
Passive — Brute Force

Unique Passive - Brute Force: Each second after dealing damage, gain 8 extra Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 25% extra Control Duration Reduction at full stacks.

Chastise Pauldron 2100
Defense
+900 HP +40 Phys DEF
Passive — Chastise

Unique Passive - Chastise: Taking damage will reduce the Attack Speed and Attack Speed cap of the attacker to 75% of normal for 2 seconds.Unique Passive - Redemption: When incoming damage reduces HP below 30%, recover 20% Max HP over the next 2 seconds. This effect has a 60 seconds cooldown.

Clock of Destiny 2030
Magic
+445 Magic PWR +400 HP +10% CDR
Passive — Destiny

Unique Passive - Destiny: Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5 seconds when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4 second).Unique Passive - Gift: When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60 seconds.

Concentrated Energy 2020
Magic
+70 Magic PWR +400 HP
Passive — Recharge

Unique Attribute: +20% Hybrid LifestealUnique Passive - Recharge: Increases Magic Power by 5 after dealing Magic Damage (this effect stacks up to 6 times and can only gain 1 stack every 0.4 second). When reaching full stacks, increases Magic Damage by 12% for 5 seconds.

Corrosion Scythe 2050
Attack
+30 Phys ATK +30% ATK SPD +5 Move SPD
Passive — Corrosive

Unique Passive - Corrosive: Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5 seconds. Stacks up to 5 times.Unique Passive - Impulse: Basic Attacks grant 6% extra Attack Speed for 3 seconds, capped at 5 stacks.

Cursed Helmet 1910
Defense
+1200 HP +20 Magic DEF
Passive — Burning Soul

Unique Passive - Burning Soul: Deals (1.2% Total HP) Magic Damage to nearby enemies per second. This damage is increased by 125(+15*Hero Level)% against creeps and minions.Unique Passive - Curse: Dealing damage with Burning Soul will reduce the target's Hybrid Defense by 3 for 3 seconds. Stacks up to 3 times.

Dagger 250
Attack
+15 Phys ATK
Demon Hunter Sword 2180
Attack
+35 Phys ATK +20% ATK SPD
Passive — Engulf

Unique Passive - Engulf: Basic Attacks deal 8% of the target's current HP as extra physical damage (capped at 60 against minions).Unique Passive - Devour: Basic Attacks grant 2% Lifesteal for 3 seconds (stacks up to 5 times).

Demon Shoes 720
Movement
+10 Magic PWR +40 Move SPD
Passive — Mysticism

Unique Passive - Mysticism: Getting a kill or assist on an enemy Minion will restore 4% Mana. (An assist occurs when a Minion dies within 2 seconds after taking damage from the hero.)

Divine Glaive 1970
Magic
+65 Magic PWR
Passive — Spellbreaker

Unique Attribute: +40% Magic PenetrationUnique Passive - Spellbreaker: When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

Dominance Ice 2010
Defense
+40 Phys DEF +40 Magic DEF +5 Move SPD
Passive — Fortress Shield

Unique Passive - Fortress Shield: For each enemy hero within 5 units, Hybrid Defense is increased by 8, up to 40.Unique Passive - Lifebane: Taking damage will reduce the Shield and HP Regen effects of the attacker to 60% of normal for 1 second.

Dreadnaught Armor 730
Defense
+30 Phys DEF
Passive — Deter

Unique Passive - Deter: When hit by a skill, reduces the attacker's Physical Damage by 4% for 2 seconds (this effect stacks up to 3 times).

Elegant Gem 700
Magic
+380 Magic PWR +300 HP
Passive — Gift

Unique Passive - Gift: When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60 seconds.

Enchanted Talisman 1870
Magic
+50 Magic PWR +250 HP +20% CDR
Passive — Mana Spring

Unique Passive - Mana Spring: Regenerates 15% of Max Mana every 10 seconds.Unique Passive - Magic Mastery: Max Cooldown Reduction is increased by 5%.

Endless Battle 2330
Attack
+60 Phys ATK +5 Magic PWR +250 HP +10% CDR +5 Move SPD
Passive — Divine Justice

Unique Passive - Divine Justice: After casting a skill, the next Basic Attack within 3 seconds deals (60% Total Physical Attack) extra True Damage and recovers 80 (+40% of Total Physical Attack) HP (1.5 seconds cooldown).

Exotic Veil 600
Magic
+30 Magic PWR +5 Move SPD
Expert Gloves 500
Attack & Magic
+30 Phys ATK
Feather of Heaven 2030
Magic
+55 Magic PWR +20% ATK SPD +5% CDR
Passive — Affliction

Unique Passive - Affliction: Each Basic Attack deals extra 50 (+30% Total Magic Power) Magic Damage.Unique Passive - Impulse: Basic Attacks grant 6% extra Attack Speed for 3 seconds, capped at 5 stacks.

Flask of the Oasis 1850
Magic
+60 Magic PWR +300 HP +10% CDR
Passive — Blessing

Unique Attribute: +12% Healing EffectUnique Passive - Blessing: When casting a healing or shield skill, if the target's HP is below 35%, or falls below 35% within 3 seconds, they will get a (100*Hero Level) shield that lasts 3 seconds. When this effect triggers, it also reduces the cooldown of the caster's skills by 2 seconds. (This effect can only trigger once every 60 seconds on the same target, and will not trigger on self-only healing and shield skills.)

Fleeting Time 2050
Attack, Magic & Defense
+30 Phys ATK +600 HP +15% CDR
Passive — Timestream

Unique Passive - Timestream: Hero kills or assists reduce the Ultimate's current cooldown by 30%.

Fury Hammer 830
Attack
+35 Phys ATK

Unique Attribute: +12 Physical Penetration

Genius Wand 2000
Magic
+75 Magic PWR +5 Move SPD
Passive — Magic

Unique Attribute: +10 Magic PenetrationUnique Passive - Magic: Dealing Magic Damage to enemy heroes will reduce their Magic Defense by 3+(0.3*Hero Level) for 2 seconds. Stacks up to 3 times.

Glowing Wand 2150
Magic
+75 Magic PWR +400 HP +5 Move SPD
Passive — Scorch

Unique Passive - Scorch: Dealing Magic Damage burns the targets for 3 seconds, also dealing extra Magic Damage equal to 1% of the target's Max HP per second.Unique Passive - Lifebane: Dealing damage to the target will reduce the Shield and HP Regen effects on them to 60% of normal for 3 seconds.

Golden Staff 2000
Attack
+55 Phys ATK +15% ATK SPD
Passive — Swift

Unique Passive - Swift: Every 1% extra Crit Chance gained is converted into 1% extra Attack Speed.Unique Passive - Endless Strike: After every 2 non-Crit Basic Attacks, the Attack Speed of the next Basic Attack is increased by 80% (and Attack Speed cap is increased to 500%) and triggers Attack Effects an additional 2 time(s).

Great Dragon Spear 2140
Attack
+70 Phys ATK +10% CDR
Passive — Supreme Warrior

Unique Passive - Supreme Warrior: After casting an Ultimate, increase Movement Speed by 30% for 7.5 seconds. This effect has a 15 seconds cooldown.

Guardian Helmet 2500
Defense
+1820 HP
Passive — Recovery

Unique Passive - Recovery: After 5 seconds out of combat, recover (2.5% Total HP) HP per second.Unique Passive - Defender: Upon taking more than 500 damage in a single instance, recover 20 (+0.3% Total HP)% HP from the excess damage beyond that amount.

Haas' Claws 2020
Attack
+40 Phys ATK +15% ATK SPD
Passive — Frenzy

Unique Attribute: +20% LifestealUnique Passive - Frenzy: Critical strikes grant 20% extra Attack Speed for 2 seconds.

Healing Necklace 140
Defense
+4 HP
Hero's Ring 450
Defense
+150 HP +5% CDR
Holy Crystal 3000
Magic
+185 Magic PWR
Passive — Mystery

Unique Passive - Mystery: Gains 21%-35% extra Magic Power (scales with level).

Hunter Strike 2010
Attack
+80 Phys ATK +10% CDR
Passive — Retribution

Unique Attribute: +15 Physical PenetrationUnique Passive - Retribution: Dealing damage to the same enemy hero or creep 5 times in a row grants 50% extra Movement Speed that decays over 3 seconds (8 seconds cooldown).

Ice Queen Wand 2040
Magic
+75 Magic PWR +300 HP +7 Move SPD
Passive — Ice Bound

Unique Passive - Ice Bound: When a skill deals damage to an enemy hero, it will also slow them by 10% for 2 seconds (stacks up to 3 times). This effect has a 1 second cooldown.

Immortality 2120
Defense
+850 HP +15 Phys DEF
Passive — Immortal

Unique Passive - Immortal: Resurrect 2.5 seconds upon death and gets 16% Max HP and a shield that can absorb 150(+70*Hero Level)damage. Shield lasts 3 seconds. This effect has a 210 seconds cooldown.

Iron Hunting Bow 450
Attack
+10 Phys ATK +5% CDR
Javelin 320
Attack
Knife 280
Attack
+10% ATK SPD
Leather Jerkin 220
Defense
+14 Phys DEF
Legion Sword 910
Attack
+60 Phys ATK
Lightning Truncheon 2250
Magic
+475 Magic PWR +10% CDR
Passive — Resonate

Unique Passive - Resonate: Every 6 seconds, the next skill echoes, dealing 170 (+85% Magic Power) extra Magic Damage to all enemies in range.

Magic Blade 1050
Attack
+35 Phys ATK
Passive — Lifeline

Unique Passive - Lifeline: When taking damage that reduces HP below 30%, gains a (+60*Hero Level) shield (increases with level) and 50% Movement Speed that rapidly decays over 3 seconds. This effect has a 60 seconds cooldown.

Magic Necklace 120
Magic
+2 Magic PWR
Magic Resist Cloak 220
Defense
+14 Magic DEF
Magic Shoes 720
Movement
+150 HP +10% CDR +40 Move SPD
Magic Wand 820
Magic
+45 Magic PWR
Malefic Gun 2120
Attack
+40 Phys ATK +20% ATK SPD
Passive — Armor Buster

Unique Passive - Armor Buster: Increase Physical Penetration by 30%.Unique Passive - Malefic Energy: Increases Basic Attack range by 12%. When hitting a target, gains 10% Movement Speed for 0.5 seconds.

Malefic Roar 2060
Attack
+60 Phys ATK
Passive — Armor Buster

Unique Passive - Armor Buster: Increase Physical Penetration by 30%.Unique Passive - Breaker: When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

Molten Essence 800
Defense
+540 HP
Passive — Burning Soul

Unique Passive - Burning Soul: Deals (0.6% Total HP) Magic Damage to nearby enemies per second. This damage is increased by 125(+15*Hero Level)% against creeps and minions.

Mystery Codex 300
Magic
+15 Magic PWR
Mystic Container 500
Magic
+15 Magic PWR
Ogre Tomahawk 650
Attack
+25 Phys ATK +230 HP
Oracle 1860
Defense
+850 HP +20 Phys DEF +20 Magic DEF +10% CDR
Passive — Bless

Unique Passive - Bless: Received Shield and HP Regen effects are increased by 30%.

Power Crystal 220
Magic
+280 Magic PWR
Queen's Wings 2250
Defense
+30 Phys ATK +750 HP +10% CDR
Passive — Demonize

Unique Passive - Demonize: When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces skill cooldowns by 2 seconds. This effect has a 60 seconds cooldown.Unique Passive - Defiance: For every 1% HP lost, damage is increased by 0.25%, up to 15%.

Radiant Armor 1880
Defense
+962 HP +40 Magic DEF
Passive — Holy Blessing

Unique Passive - Holy Blessing: Taking Magic Damage grants 5(+1*Hero Level) Magic Defense for 5 seconds, up to 6 stacks ( can only gain 1 stack(s) every 0.4 seconds).

Rapid Boots 720
Movement
+12 HP +65 Move SPD
Passive — Side Effect

Unique Passive - Side Effect: Loses 20 Movement Speed for 5 seconds upon dealing or taking damage.

Regular Spear 600
Attack
+20 Phys ATK +10% ATK SPD
Rogue Meteor 900
Attack
+15% ATK SPD
Rose Gold Meteor 2030
Attack
+40 Phys ATK +20% ATK SPD
Passive — Dragon Scale

Unique Passive - Dragon Scale: Every 1% Lifesteal increases Hybrid Defense by 1, up to 50 (effect is halved for non-Fighter heroes).Unique Passive - Lifeline: When taking damage that reduces HP below 30%, gains a (120*Hero Level) shield (increases with level) and 50% Movement Speed that rapidly decays over 3 seconds. This effect has a 60 seconds cooldown.

Sea Halberd 2050
Attack
+80 Phys ATK +20% ATK SPD
Passive — Lifebane

Unique Passive - Lifebane: Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3 seconds.Unique Passive - Punish: Increase damage by 8% against enemy heroes with higher extra HP.

Silence Robe 1020
Defense
+540 HP +23 Magic DEF
Sky Piercer 1500
Attack & Magic
+60 Phys ATK +15 Move SPD
Passive — Lethality

Unique Passive - Lethality: After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lethality for each kill and loses 30% current stack(s) for each death. Each stack of Lethality increases the HP threshold of the execute effect by 0.1%, stacking up 80 times.

Starlium Scythe 2120
Magic
+76 Magic PWR +10% CDR
Passive — Crisis

Unique Passive - Crisis: After casting a skill, the next Basic Attack within 3 seconds deals 100 (+100% Total Magic Power) extra True Damage and reduces the target's Movement Speed by 40% for 1.5 seconds (5 seconds cooldown).

Steel Legplates 630
Defense
+35 Phys DEF
Swift Boots 720
Movement
+15% ATK SPD +40 Move SPD
Swift Crossbow 1000
Attack
+20% ATK SPD
Passive — Crossbow

Unique Passive - Crossbow: Each Basic Attack deals 40 extra Adaptive Damage.Unique Passive - Impulse: Basic Attacks grant 3% extra Attack Speed for 3 seconds, capped at 5 stacks.

Thunder Belt 1820
Defense
+600 HP +15 Phys DEF +15 Magic DEF +20 Move SPD
Passive — Thunderbolt

Unique Passive - Thunderbolt: Every 4 seconds, the next Basic Attack deals 50 (+100% Extra Physical Defense) (+100% Extra Magic Defense) extra True Damage to the target and enemies around them, and briefly slows them by 99%. Hybrid Defense permanently increases by 1 each time the attack hits an enemy hero. (This effect is reduced to 50% for Marksmen and Mages)

Tome of Evil 950
Magic
+39 Magic PWR +8% CDR
Tough Boots 720
Movement
+18 Magic DEF +40 Move SPD
Passive — Fortitude

Unique Passive - Fortitude: CC and Slow Duration reduced by 25%.

Vampire Mallet 400
Attack
+8 Phys ATK
Vitality Crystal 300
Defense
+230 HP
War Axe 2100
Attack
+35 Phys ATK +400 HP +10% CDR
Passive — Fighting Spirit

Unique Passive - Fighting Spirit: Attacks grants 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

Warrior Boots 720
Movement
+18 Phys DEF +40 Move SPD
Passive — Valor

Unique Passive - Valor: Gains 4 extra Physical Defense for 3 seconds when taking Physical Damage, up to 20.

Wind of Nature 1910
Attack
+30 Phys ATK +20% ATK SPD
Passive — Wind Chant

Unique Active - Wind Chant: Become immune to all Physical Damage for 2 seconds (duration is halved for non-Marksmen; 90 seconds cooldown).

Windtalker 1880
Attack
+35% ATK SPD +20 Move SPD
Passive — Typhoon

Unique Passive - Typhoon: Every 5–2 seconds (reduced by 0.2 seconds for each Basic Attack), the next Basic Attack will hit up to 3 enemy units for 150–362 Magic Damage. (This attack can Crit and the damage increases to 200% against Minions.)

Winter Crown 1910
Attack & Magic
+45 Phys ATK +400 HP +5% CDR
Passive — Frozen

Unique Active - Frozen: Becomes frozen, untarge, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

Wishing Lantern 2250
Magic
+475 Magic PWR +10% CDR
Passive — Butterfly Goddess

Unique Passive - Butterfly Goddess: For every 800 Magic Damage dealt to an enemy hero (calculated before Damage Reduction), a Butterfly Goddess is summoned to attack the enemy hero, dealing Magic Damage equal to 8% of their Current HP.

Main Emblem Attributes

Common Emblem ID #1
  • Hybrid Regen +12.00
  • HP +275.00
  • Adaptive Attack +22.00
Tank Emblem ID #2
  • HP +500
  • Hybrid Defens +10.00
  • HP Regen +4.00
Assassin Emblem ID #3
  • Adaptive Penetration +14.00
  • Adaptive Attack +10.00
  • Movement Speed +3.00%
Mage Emblem ID #4
  • Magic Power +30.00
  • Cooldown Reduction +5.00%
  • Magic Penetration +8.00
Fighter Emblem ID #5
  • Spell Vamp +10.00%
  • Adaptive Attack +22.00
  • Hybrid Defense +6.00
Support Emblem ID #6
  • Healing Effect +12.00%
  • Cooldown Reduction +10.00%
  • Moevement Speed +6.00%
Marksman Emblem ID #7
  • Attack Speed +15.00%
  • Adaptive Attack +16.00
  • Lifesteal +5.00%

Ability Talents (Tier 1, 2 & Core)

Thrill Tier 1

Gain 16 Adaptive Attack

Swift Tier 1

Gain 10% extra Attack Speed

Vitality Tier 1

Gain 225 extra Max HP

Rupture Tier 1

Gain 5 Adaptive Penetration

Inspire Tier 1

Gain 5% extra Cooldown Reduction

Firmness Tier 1

Gain 6 extra Physical & Magic Defense

Agility Tier 1

Gain 4% extra Movement Speed

Fatal Tier 1

Gain 5% extra Crit Chance and 10% extra Crit Damage

Wilderness Blessing Tier 2

Extra Movement Speed in Jungle and River

Moevement Speed in the Jungle and River is increased by 10%. This bonus is halved when in combat with enemy heroes, Lord or Turtle.
Seasoned Hunter Tier 2

Increase Jungling Speed

Damage against Lord and Turtle is increased by 15%. This bonus is halved against regular Creeps and doesn't affect the damage of Retribution.
Tenacity Tier 2

Increase Defense at Low HP

When HP is below 50%, Physical and Magic Defense is increased by 15
Master Assassin Tier 2

Increase Damage to Lone Heroes

If there is only one enemy hero nearby, damage dealt to them is increased by 7%
Bargain Hunter Tier 2

Reduce Equipment Cost

Equipment can be purchased at 95% of their base price
Festival of Blood Tier 2

Get Extra Spell Vamp

Gain 6% Spell Vamp. Each hero kill or assist grants an additional 0.5% Spell Vamp, up to 8 stacks.
Pull Yourself Together Tier 2

Reduce Battle Spell & Active Equipment CD

Cooldowns of Battle Spells and equipment's active skills are reduced by 15%
Weapon Master Tier 2

Bonus Extra Attack

Physical Attack and Magic Power gained from equipment, emblem, talents, and skills are increased by 5%
Impure Rage Tier 3
Cooldown: 5s

Extra Skill Damage & Restore Mana on Hit

Dealing damage with skills deals 4% of target's Max HP as extra Adaptive Damage and restores 2% Mana on hit
Quantum Charge Tier 3
Cooldown: 8s

Basic Attacks Grant HP Regen & Speed Up

Dealing damage with Basic Attacks increases Movement Speed by 30% for 1.5s and restores 75-180 HP (scales with level)
War Cry Tier 3
Cooldown: 6s

Increase Sustained Damage

After every 3 separate Basic Attacks or skills hit an enemy hero, all damage dealt increases by 8% for 6s
Temporal Reign Tier 3
Cooldown: 20s

Non-Ultimate Skills Cooldown Reduction

The next Ultimate cast decreases other active skills remaining cooldowns by 1.5 times within 4s
Concussive Blast Tier 3
Cooldown: 15s

HP-Based AOE Damage

After the next Basic Attack, deal 100(+7% Total HP) Magic Damage to nearby enemies
Killing Spree Tier 3
Cooldown: 3s

Regen and Speed Up After Kill

After killing an enemy hero, instantly recover 15% of Lost HP and gain 20% Movement Speed
Lethal Ignition Tier 3
Cooldown: 15s

Extra Damage on Multi-Hits

Dealing damage greater than 7% of an enemy hero's Max HP 3 times within 5s will scorch the target for an additional 162-750 Adaptive Damage (scales with level)
Brave Smite Tier 3
Cooldown: 6s

Skill Damage Grants HP Regen

Dealing skill damage to an enemy hero recovers 5% of Max HP
Focusing Mark Tier 3
Cooldown: 4s

Enhance Ally Damage

Dealing damage to an enemy hero increase allied heroes damage to them by 6% for 3s
Weakness Finder Tier 3
Cooldown: 10s

Basic Attacks Slow Enemies

Basic Attacks slow enemies by 50% and reduce their Attack Speed by 30%

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